Prince of Persia: The Sands of Time

Unimaginative swashbuckler about a prince who must keep an ancient dagger with the power to reverse time, from falling into the hands of a villainous lord.  Superficial adventure film based on a video game probably sounds redundant.  I mean Mortal Kombat is arguably the high point for these types of adaptations.  The main problem is that we, the audience, are never emotionally connected to the characters.  When the perfectly tanned main character looks more like he belongs on a recent cover of Muscle & Fitness than as a Persian prince from the 6th century, you see where the filmmakers priorities are. The action is all kind of incoherent and occasionally relies on shoddy special effects in the place of an engaging story.  I suppose when Walt Disney studios presents a Jerry Bruckheimer production, you shouldn’t expect depth, but a more exciting story would have been nice.

5 Responses to “Prince of Persia: The Sands of Time”

  1. Yeah, I agree. I really had no connection with the characters. Although, I kinda enjoyed the movie, I just didn’t feel any emotion.


  2. Seeing it tonight, but I’m just glad we agree that Mortal Kombat is the high point so far.


  3. Never could see Jake G. as an action hero…


  4. I completely agree on that there was no emotional attachment to the character, but Jake Gyllenhaal’s toned and tanned body made up for it!


  5. @Fernando: I think it’s more surprising to see Ben Kingsley in a Disney/Bruckheimer film.


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